Welcome to the homepage for MindGame Productions. Here you will find basic event announcements, links to FAQ and Player Packs for each event.
For regular updates, sign up on our main FaceBook page for general announcements and information, although specific event planning and details will appear in the specific FB groups for each event.
Be sure and read the players packs published for each event as they will contain important information on team structure, radio channels and other event details.
Note that there may be some event additions or date shifts based on securing of interesting new locations during the year.
UPCOMING EVENTS

Wasteland 17
November 22-23, 2025
Wayne’s World of Paintball, Ocala, FL
Two-Day Event!
$65 Advance Registration / $75 Onsite
Sign-up now and save with Advance Registration
Download the Player’s Pack
Complete your online waiver
Facebook Chat Group
Pre-order Ammo and Supplies
Wasteland 17 continues MGP’s Wasteland event series in this alternate reality event inspired by the FallOut computer games. Our game continues in the central Florida Wasteland of 2295, in our two-day Wasteland game weekend!
This is an interactive storytelling experience. The Florida Wasteland storyline continues to build on itself and has evolved across previous events spanning nearly two decades. Players come to have fun, and immerse themselves in complex world of violence, negotiations, deal-making, and double-crossing. Deals are made and broken. Total strangers may come to save you from dire predicaments. “Trusted allies” may suddenly turn on you. Many players spend considerable effort making the perfect post-apocalyptic costume and building props for the event. Teams that have come for multiple years actively take part in creating new missions and objectives sponsored by their own team to further develop the experience.
If you have never been to the Wasteland… dress the part and let yourself slide into the role and the game. “Winning” is having a great time and helping others have a fantastic experience unlike other airsoft games. Please leave your real-world differences, disputes, and grievances outside and come to the Wasteland to help share a fun and unique experience!
Welcome back to the Florida Wasteland! It’s been missing you!
Key Event Details
- We strongly recommend you take a look at the players pack, especially the current story status and faction information before making your registration selections. Please be sure you familiarize yourself with the game rules before the event, since there are a lot of LARP-type rules, character skills, and some special game elements in effect that are different than at many airsoft games.
- Players may now bring their own ammo to Wasteland (read that players pack!)
- Player “skills” system in game and long-term character development via Wasteland Passport (check out that players pack!)
- Certain items require selection of skill to use them (plan which skills you select)
- Full Auto Fire
- Support Weapons
- Grenades
- Rocket Launchers
- Power Armor
- Rendering first-aid
- Other special abilities and perks from the skills you choose
- Post-apocalypse theme – dress appropriately. Not looking for standard milsim looks.
- Be sure to bring dead rags and at least two Ace bandages/milsim tourniquets. Even if you don’t take the first-aid skill, maybe someone else can provide you treatment!
- Radios encouraged!

Galactic Civil War: Flames of the Rebellion, Episode IV
January 17-18, 2026
Wayne’s World of Paintball, Ocala, FL
Two-Day Event!
$55 Advance Registration / $65 Onsite
Sign-up now and save with Advance Registration
Download the Player’s Pack
Complete your online waiver
Facebook Chat Group
Galactic Civil War Main Website and Ruleset
Welcome, adventurer, fugitive, smuggler, or—Force help you—wannabe hero. You’ve made it to Altoona IV, a planet so far off the galactic radar that most nav charts forget it exists. The air is damp, the jungles hum with life, and everything that breathes out here is either poisonous, criminal, or both. This world doesn’t care who you were before you arrived. On Altoona IV, survival is the only currency—and everyone’s running from something.
We’re excited to announce that MindGame Productions next Flames of the Rebellion installment and our second event in the Galactic Civil War event series! This airsoft-based science fiction LARP has been running successfully for many years and we’re very excited to continue developing Florida as a new GCW event destination. This players’ pack provides information on the setting, factions, and the Galactic Civil War rules set.
Galactic Civil War: Flames of the Rebellion (Episode IV) is a two-day event at Wayne’s World of Paintball in Ocala, FL. This well-established scenario paintball and airsoft field is home to many MindGame Production events. There are deep woods, trails, a city, and multiple villages and structures scattered across 80 acres in Central Florida. The game is tied in with the GCW economy and database so GCW veterans have the opportunity to bring their developed GCW characters and previously earned GCW credits to Altoona IV, to continue their adventures and advancement in the GCW universe. This game continues MindGame Production’s FotR event series in the Galactic Civil War universe with adventures and battles on the Outer Rim world of Altoona IV.
Event Setting:
Galactic Civil War: Flames of the Rebellion (Ep, IV) brings MindGame Production’s FotR event to Altoona IV. Deep in the forgotten folds of the Outer Rim, Altoona IV is a temperate, overgrown world where civilization clings to the edges of dense forests and steaming jungles. The air is heavy with moisture and the hum of unseen creatures, and the canopies are so thick they block long-range scanners — perfect for anyone looking to disappear.
The planet lies along a major artery of the spice trade, a crucial route threading between Hutt-controlled space and the shadowy holdings of Black Sun. Both syndicates have carved out influence here, though neither has managed to dominate completely. The Hutts prefer open control — sprawling jungle refineries that belch smoke into the humid air and riverports where spice is traded openly under the watch of hired muscle. The Black Sun, meanwhile, operates with more subtlety and precision, exploiting Imperial corruption for information and favors, infiltrating corporations with their agents to shift situations to their advantage, or sending discrete assassins to solve problems when manipulation and bribery fail to do so.
The Imperial presence on Altoona IV is token at best: a small garrison stationed in Outpost Trellon, surrounded by a wilderness that swallows patrols whole. The stormtroopers rarely leave their fortified compound except for an occasional performative shows of force, or if a crime occurs so blatant and egregious that it cannot be ignored. Most locals assume the commandant is either corrupt, incompetent, or both.
The population is a patchwork of smugglers, outlaws, refugees, and settlers trying to make a living at the edge of known space. Communities are built deep in the primal forest, hidden by mist and moss, connected by overgrown trails and rumors. Others live near the great rivers, where ancient alien structures half-buried in vines hint that Altoona IV has seen civilizations rise and vanish long before even the Old Republic.
Altoona IV’s locals have a saying: “The forest keeps secrets.” For spice runners, fugitives, and those avoiding the Empire’s gaze, that makes it the perfect place to call home — or to vanish forever. To the wider galaxy, Altoona IV is a footnote: a world not worth conquering, only exploiting. To those who live there, it’s a place where survival depends on who you know, what you can hide, and how fast you can disappear when the wrong transponder code shows up on the scanners.
Key event details
Please familiarize yourself with the game rules before the event. This is an airsoft LARP and you really don’t want to walk in cold and unprepared.
- Airsoft LARP rules:
- PLEASE read players pack before you arrive!
- Seriously… do NOT come without reading the players pack and/or studying the GCW website
- Character Classes which offer certain in-game abilities
- Players may earn character upgrades in-game to level up their character abilities
- Upgrades and credits earned will go into national GCW database for future GCW games
- Specific Character Classes required to use:
- Support Weapons
- Sniper Rifles / DMRs
- Select other abilities
- Science Fiction Theme – dress appropriately. Strict uniform requirements.
- NO CAMO except for Rebel use of ATACS FG/AU
- Be sure to bring dead rags or dead sash (reflective running belt).
- Radios encouraged!






